Viktória Kövecses-Gősi

57203680857

Publications - 6

Theoretical and Practical Issues of Learning Support, in Teacher Training

Publication Name: Acta Polytechnica Hungarica

Publication Date: 2024-01-01

Volume: 21

Issue: 3

Page Range: 205-223

Description:

Lifelong learning is a basic requirement, in all areas in our rapidly changing world. One of the most important pillars of lifelong learning, is the teaching of learning by transferring basic knowledge of learning methodology, developing learning and thinking skills, through “self-knowledge discoveries”, that are associated with learning and by developing self-regulated learning. In this process, an important role is played by those methods, techniques and digital applications, that result in effective and successful learning, by adjusting to the learning style, habits and strategies of students.

Open Access: Yes

DOI: 10.12700/APH.21.3.2024.3.14

Quality Education and Digitalization Efforts, the Catalysts of Sustainable Development

Publication Name: Chemical Engineering Transactions

Publication Date: 2023-01-01

Volume: 107

Issue: Unknown

Page Range: 601-606

Description:

Education, science, technology, research and innovation are the supporting tools of the European Union's Sustainable Development 2030 program. They are valuable elements in themselves, the priority of which cannot be doubted, since they act as catalysts. What should be the direction to follow with the help of these factors in order to preserve competitiveness within the framework of sustainability? The solution is a factor affecting the lives of all of us. The world of business, education and this resent are trying to find a solution to this challenge. Sustainable development is a priority goal of the internal and external policies of the European Union, among the 17 Sustainable Development Goals (SDGs), the member states undertake to implement quality education and develop digital competence. The Erasmus+ education and training EU (European Union) programs help to overcome the differences between Member States and regions.

Open Access: Yes

DOI: 10.3303/CET23107101

University lecturers' distance learning experiences gained during the COVID-19 pandemic period

Publication Name: 11th IEEE International Conference on Cognitive Infocommunications Coginfocom 2020 Proceedings

Publication Date: 2020-09-23

Volume: Unknown

Issue: Unknown

Page Range: 325-330

Description:

Semester 2 of the academic year 2019/2020 has brought along a special situation and a variety of new solutions in education throughout the world. The emerging pandemic situation changed the system considerably by impeding both lecturers and students from working and meeting personally. Transition to online, distance education has also presented new challenges to educators, parents, teachers, university lecturers and students, as well as a new path of development. During our research, the experiences and difficulties gained by the members of Apaczai Csere Janos Faculty at Szechenyi István University in the past semester were examined with the help of an online questionnaire. Preliminary results show that the semester of distance learning, despite its difficulties, brought several positive results that enhanced teachers' creativity, pedagogical competencies as well as methodological culture of how the different tools and programs were used.

Open Access: Yes

DOI: 10.1109/CogInfoCom50765.2020.9237890

Distance learning system established for teachers of hungarian language and culture in diaspora with the support of MaxWhere 3D VR

Publication Name: 11th IEEE International Conference on Cognitive Infocommunications Coginfocom 2020 Proceedings

Publication Date: 2020-09-23

Volume: Unknown

Issue: Unknown

Page Range: 331-336

Description:

At the Apáczai Csere János Faculty of Széchenyi István University we had the opportunity to create a distance learning system that helps colleagues in the diaspora to teach Hungarian as a foreign language. Free interface became available to educators interested in the programme in May 2020. Distance learning is realized via Moodle of the university's VR learning system, complemented by the possibilities provided by MaxWhere 3D VR learning spaces. In the process of developing the distance learning system, professional, content-related and technical needs were assessed with the help of focus group interviews. The present study aims to present this process as well as the theoretical and practical background of the establishment of this distance learning system.

Open Access: Yes

DOI: 10.1109/CogInfoCom50765.2020.9237853

The pedagogical Project of Education for Sustainable Development in 3D virtual space

Publication Name: 10th IEEE International Conference on Cognitive Infocommunications Coginfocom 2019 Proceedings

Publication Date: 2019-10-01

Volume: Unknown

Issue: Unknown

Page Range: 539-544

Description:

Nowadays there is no day without some thought-provoking, shocking news about the global climate crisis. Although efforts to achieve environmental education and sustainable development have been present since the 1970s, today we see that an increasing emphasis is put on them not only in the scientific world but also in our daily lives. One of the biggest challenges nowadays is the effective implementation of sustainability education in the school system. In the process of this, the formation of environmentally conscious behavior of young people participating in education and the development of a sense of responsibility are central objectives. We have a guiding role in this during teacher training. It is necessary to equip prospective teachers for the most important activities of environmental education and to make them acquire the effective environmental education methods necessary for successful work. All this in a way that, in addition to direct nature experiences, we adjust to the needs and interests of the digital generation. The study presents a sustainability pedagogical project realized in teacher education by using 3D VR space.

Open Access: Yes

DOI: 10.1109/CogInfoCom47531.2019.9090000

Cooperative learning in VR environment

Publication Name: Acta Polytechnica Hungarica

Publication Date: 2018-01-01

Volume: 15

Issue: 3

Page Range: 205-224

Description:

Nowadays it is increasingly visible that a change in the approach is needed in the field of education, thus we should move from “traditional” educational methods towards experience-oriented and cooperative teamwork-based education which considers the characteristics of the digital generation. After the brief demonstration of the methodological characteristics and the principles of digital culture, the present study aims to introduce how a lesson built on the improvement of different intelligence levels through cooperative techniques can be implemented with the help of virtual space, what opportunities are provided by the MaxWhere program for planning and organising teamwork and for supporting learning.

Open Access: Yes

DOI: 10.12700/APH.15.3.2018.3.12